Now, the next time you run the Steam desktop client, it will download the mod and install it where the game will load it. Locate the mod you'd like to install and go to its page.If you aren't already logged in, log in to Steam with the account you'll be playing under.Go to Caves of Qud's Steam Workshop page.Even if you obtained the game through Steam, running it from outside of Steam will cause it not to load any Steam Workshop mods. Note: This section applies only to running the game through Steam. Note: Not all mods will be available by all methods. If you still need help, dont understand what i wrote, il make new post with screenshots to make it easier.There are multiple ways to obtain and install mods for Caves of Qud. Though it probably still work, because im using badge in car parts directory, because it’s not available on workshop. THO i have no idea if it still works, as iv converted to steam on day 1 and have easy life with workshop. Hardly matter, just put it into place where you see few other folders with names and number like 00hatch, etc.ī) If its a fixture - go to Automation main folder -> assets -> meshes - car parts -> and put content of archive into what you downloaded - grilles to grilles, exhaust to exhaust etc. If you have just mod inside such as 00van, 70pickup or similar, take that folder and place it whenever:Ī)If its a car - go to Automation main folder -> assets -> meshes -> cars -> and now depends what car do you have, small, big, front, mid etc. If foler in your mod archive starts with assets, just drag it into main Automation directory. I dont know if its still the case, but before steam path to install mods was like this ->Īutomation main folder -> assets -> meshes -> there you have 2 folders, car parts and cars.Ĭar parts - fixtures, such as exhausts, headlights etc.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |